Flying Maneuvers

Practice Patterns

Practice flying the below patterns to improve your flying skill. You should have full confidence when flying a practice copter or simulation before attempting to fly an expensive copter. Practice these patterns without the use of FPV.



Mark four corners of a 3 to 5 meter square around your lift-off position. Lift-off, hover for 5 seconds, and then fly the shortest line to the first corner. Do this for each corner, hovering over each corner for 5 seconds at a time. Do this in both directions.


Repeat the square pattern, but now when preparing to move sideways, in the hover yaw (turn) the nose a bit (30-60 degrees) in the direction you will be flying in, and then try flying the same straight line that you could fly so nicely “tail in”. Repeat this until you can comfortable turn the nose the full 90 degrees in the direction you want to fly in and not confuse the roll and nick directions.


A typical flying maneuver is the “house”. Lift-off, at about breast height hover for about 5 seconds, then fly 3-4 meters sideways, again hover for about 5 seconds and land. Then do the same in opposite direction. Keep the nose pointing away from you (tail-in).


For the walk-along you walk along a path with the copter tagging along at a fixed position in front, or next to you. If you reach a corner, of course you must yaw the copter to be tail-in or nose-in or sideways again, whichever mode of flying you want to practice.


For the circle me, the intent is to fly a full circle around yourself, or another given target, at a fixed distance and yawing at a same angular rate as the craft is moving through the circle. So if you fly it tail-in, the craft should be looking straight out from the circle (and if shooting video this would result in a wide panorama). If flying nose-in it should be looking you in the eye at all times.


Practice nose in flying very, very extensively. You must eventually be able to transition from tail-in to nose-sideways to nose-in flying without any hesitations or mistakes with respect to control inputs for flying your intended pattern / direction, and transition at a moment’s notice to a hover.

IOC Flying

Intelligent Orientation Control (IOC) provides different flying modes independent of the copter’s orientation. These are extremely helpful when filming and/or flying without FPV. If you ever lose orientation of the copter IOC can help you. For more information visit DJI’s Website.

IOC Help users to set the Flying direction; Should be enabled in Assistant software.
Flying direction The flying direction of aircraft when pushing the Roll and Pitch sticks.
Forward direction The flying direction of aircraft when the pitch stick is pushed forward.
Normal flying IOC is disabled. Forward direction is pointing to the nose direction and changes, along with the nose.
CL flying Course Lock. Its forward direction is pointing to the nose direction when recording, which is fixed until you re-record it or exit from CL.
HL flying Home Lock. Record a Home Point (HP), push Pitch stick to control the aircraft far from or near to the HP.
POI flying Point of Interest. Record a point of interest (POI), the aircraft can circle around the POI, and the nose always points to the POI.
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